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Fruit Ninja

Fruit Ninja     I recently started on Jacktone Okore his Houdini smallscale fluid course and wanted to put my skills to the test in this little personal project. I scanned the apple pieces in my studio and processed them in Realitycapture. Did the animation / simulation for them in 3Ds Max together with Tyflow. And then of couse did...

Greve

Greve Fall collection visuals   Collaboration with Sem Versluis from Nopoint studios¬†   Greve wanted to showcase their Fall collection shoes in this abstract room inspired by arieal pictures of grain and grassfields. So I came up with these visuals based on some reference provided by Nopoint studios. Had lots of fun experimenting with the right angles on this scene. The shoes...

Yeti ESU

Yeti ESU sustainability commercial.   Worked on this together with Chapman Bullock from Proper studios and Lars Snelders. I was responsible for the 3D modeling, texturing and lookdev of the styrofoam cooler. And I was also responsible for some RND simulations for the plastic bottles and the plastic bag. Simulations were done in Tyflow, except for the liquid this has...

Macna Riding Gear

Macna Riding Gear 3D visuals     Collaboration with Roel van Koppenhagen from Nopoint studios¬†   Macna asked us to create some stunning visuals showcasing their latest riding gear. I was responsible for creating these full CG environments + effects. And Nopoint studio,s was responsible for the photos from the models. We later combined the worlds together with the photos from the...

Goes Mural

Goes Mural 3D visual.     Collaborated with @janisdeman on this cool project for Goes Lyceum.   He asked me to help him visualise his idea based on some sketches. Ater a couple of days back and forth we came to this final visualization which he then used to create this awesome mural. Really cool to see all the little details back into...

Foggy flyby

Foggy flyby     I recently completed a 3D project for my personal portfolio that was mainly for fun and a quick exercise. I used 3Ds Max and Vray as my primary tools, and the Favela kitbash kit from Kitbash3D to construct the scene quickly. Despite being a fun project, I still paid close attention to detail and used Vray...

Winter 3D environment

Winter 3D environment     For my personal 3D project, I created a complete winter environment using various software tools, including 3Ds Max, Vray, and Quadspinner GAEA. The project involved designing and building a snow-covered landscape, complete with trees, mountains, and a frozen lake. To create a realistic winter environment, I used Vray to add lighting and shading effects, and...

Yeti Gobox

Yeti Gobox commercial.     I've been working on this for about a month together with the awesome Chapman Bullock from Proper TV and the amazing freelance CG artist Lars Snelders. I helped with the texturing and shading of some of these assets + i did setup some tyflow simulations for the fishes and some seaweed. And i did setup a...

Quantware

Quantware Product Visuals   The Quantware product visual project was a unique and exciting opportunity to showcase the cutting-edge technology of quantum computing chips. The challenge was to create product visuals that accurately represented the complexity and sophistication of these chips while also making them visually appealing and accessible to a wider audience. Through the use of advanced software...

Cinemark Theatres

Cinemark Theatres - Loyalty Video Series.   I worked for about two months on this project together with the amazing team from Colorbleed studios.     I was mostly responsible for the overall lighting in the shots, but have also been working on prepping some of the assets needed for these shots and also did some of the compositing.¬† I really enjoyed...