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Fruit Ninja

Personal project

Fruit Ninja

 

 

I recently started on Jacktone Okore his Houdini smallscale fluid course and wanted to put my skills to the test in this little personal project. I scanned the apple pieces in my studio and processed them in Realitycapture. Did the animation / simulation for them in 3Ds Max together with Tyflow. And then of couse did the fluid simulation in Houdini, based on this course I followed. And then finally rendered everything all together in 3DS Max in combination with Vray.

A big part of my everyday job is learning new tools and keeping up to date with the latest software. This is why I wanted to share this video wtih you.

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